So, if you check the weather after you’ve been flying for a while, it might not match the actual, honest-to-goodness real weather at your destination airport as closely as you might expect. Possibly with the exception of Scotland, where it’s still gonna be raining if it’s not that one week in August when the tourist board photographers are out in force, except for the west coast where it’s gonna be whatever hasn’t had a turn in the last half hour. Maybe not by much, or maybe a lot, but it will change.
During that hour, the real-life weather might change. X-Plane – at least according to the documentation – refreshes its view of the world’s weather once an hour. Like, if you look at a weather forecast for a given place, that’s what the weather is inside X-Plane too. Switching on “real-world weather”, you’d expect to get… well… real-world weather. This is where things begin to be maybe a little different to how you’d expect them. Okay, so on to the next: X-Plane is set to use real-world weather, but there are still no weather plugins installed. Runway flows can be chosen at startup – before startup, even – and they will never change. Life is good: The entire planet has the same weather and X-Plane is happy to tell you so.
Start with the simple case: X-Plane is set to manual weather input, you choose the weather when you set the flight up, and no other plugins that change the weather are being used. Weather is Hard!įirst up is the weather, which is quite well known as being a tad awkward to pin down in the real world, and the simulated world is just as awkward even if it’s for different reasons. Today I’ll talk about what’s involved and why things can’t just play nice with each other. The problem is that there are a load of different, uncommunicative systems involved plus, at least in some cases, maybe just a little misunderstanding of what’s going on. Weather is this, airport’s rules are this, therefore land on 08R. It feels like it should be straightforward. You can also create and edit your own database of custom single-leg or multi-leg AI traffic flights and add your own repaints.Īvianca - Aerovias Nacionales de Colombia, S.A.There are a lot of people asking a completely fair question: Why does Traffic Global not use the same runway as, delete as appropriate.
Aircraft include great features such as 2048x2048 livery and night lighting textures, animated engine fans, authentic night lighting, realistic sounds by Turbine Sound Studios and integrated external lighting effects.Ĭovers all the latest and most common aircraft types which are currently in use, including the 787, A380, A320neo and A350.Ĭustomisable - powerful tools let you explore and take full control of the supplied AI schedules. General Aviation - an extensive schedule of General Aviation flights, using default aircraft and spanning the globeĭetailed but FPS-efficient aircraft models - carefully designed aircraft that will bring your airports to life and also keep airport operations running smoothly. The traffic database that powers the AI flights is sourced from the same suppliers that power many of the popular ‘flight tracking’ apps and websites, thus providing our most realistic representation of real-world airport traffic yet.Īccurate commercial flight plans based on real-world airline schedule data, giving full worldwide coverage of commercial airline traffic It features thousands of individual commercial airline AI aircraft that have been built from the ground up to provide unprecedented levels of realism and immersiveness.
Traffic Global has been designed for the latest incarnations of Prepar3D and Flight Simulator X. Now Traffic Global, the latest and greatest edition, is populating the virtual skies and making your flight environment 'as busy as it gets'. It’s been over 20 years since Just Flight published the first instalment in the legendary Traffic series. THIS IS THE P3D/FSX VERSION OF TRAFFIC GLOBAL - CLICK HERE FOR THE X-PLANE 11 (WINDOWS) VERSION.